Le Paris des Merveilles – Jeu de cartes enchanté
Disponible en français uniquement / Only localized in French.
Mode plein écran recommandé!
Attention: le jeu est parfois lent avec les écrans à haute résolution (e.g. 4K).
Dans ce cas, téléchargez une des version natives en bas de cette page.
Le Paris des Merveilles – Jeu de cartes enchanté est un jeu de cartes numérique librement inspiré de la série de romans éponyme. Incarnez les célèbres personnages de la saga fantastique imaginée par Pierre Pevel, combattez des adversaires féroces en utilisant avec précaution armes, magies et objets enchantés !
Cette version du jeu propose une aventure avec un deck de cartes inspiré du 1er tome de la saga : « Les Enchantements d’Ambremer ».
- Une aventure toujours différente grâce à une distribution aléatoire du deck et des cartes.
- Utilisez différents sorts de Mage et charmes d'Enchanteresse pour triompher d'ennemis redoutables comme le cruel Colonel Oulissienko et la puissante Reine Noire.
- Assemblez jusqu'à quatre membres uniques, possédant toutes et tous des compétences spécifiques qu'il faudra apprendre à utiliser intelligemment.
Nous présentons ici un prototype avancé du système, de l'univers et des mécaniques.
Ce projet est né dans le cadre d'une collaboration entre le Salon du Livre de Genève et le Numerik Games Festival d'Yverdon-les-Bains. Une équipe de créatrices et de créateurs de jeu vidéo, réunie par le Numerik Games Festival, a rencontré un panel d'éditeurs et d'auteurs de fantasy et de SF lors du Salon du Livre de Genève 2019. Le but: les inviter à s'approprier un univers littéraire pour en faire un prototype de jeu vidéo, montrer les rapprochements possibles entre livre et jeu.
Notre choix s'est porté sur le riche univers du Paris merveilleux des années 1910 raconté par Pierre Pevel. Un savant mélange entre le familier et le mystérieux ; une galerie de personnages fascinants, des sorts, des animaux fantastiques, tous les ingrédients d'un monde fictionnel qui ne demande qu'à être retranscrit en jeu de cartes.
Notre objectif a toujours été de respecter l'oeuvre originale tout en y apportant notre expertise en création vidéoludique pour permettre sa redécouverte au-delà du texte. Nous espérons que le jeu vous donnera envie de découvrir l'univers riche et joyeux du Paris des Merveilles.
Game Design, UI/UX | Marion Bareil & Camille Attard (Tourmaline studio)
Direction artistique, production visuelle | Swan Keller
Programmation | Joël Lauener
Composition musicale | Antoine Tuloup
Coordination | David Javet
Merci à Pierre Pevel et à Bragelonne pour leur soutien
Status | Prototype |
Platforms | HTML5, Windows, macOS |
Rating | Rated 5.0 out of 5 stars (6 total ratings) |
Authors | Tourmaline Studio, ZappedCow, Tchagata Games, Ktastroph |
Genre | Card Game, Adventure, Strategy |
Made with | Unity |
Tags | 2D, Story Rich, Turn-Based Combat, Unity |
Average session | A few minutes |
Languages | French |
Inputs | Mouse |
Accessibility | Subtitles |
Development log
- Le Paris des Merveilles - version 1.0 released!Mar 25, 2021
Comments
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Very nice, it would be great if it had English as an option. Otherwise, really enjoyed.
Thank you for this amazing game, I really enjoyed playing it!
If you want, you can check my full game playthrough here:
Thank you very much for your comment and your video! Really glad you enjoyed the game :)
I like the gameplay and the art, I wish it had more variance.
Thank you so much for your kind words!
Great game! It is featured in my Top 5 for this week. Take a look!
Oh thank you very much <3 Really glad to be featured in your video, thank you for the support!
This card game is surprisingly good! I liked the special skills of each card especially the one from the cat! Really enjoy the art and all the mechanics are already really good for the first prototype of the game.
Some suggestions so that the game can be even better:
. Quests - to increase base status of the cards. Harder matches gradually in game. By winning a match, the base stats of the cards would increase.
. Would be great to see some fusions between some cards to get a stronger card or a new special skill.
. A built-in shop - to buy all sort of things (cards, items) earned in-game by quests or missions.
Well, this is my feedback, I'm eager to see more updates of this amazing game for sure!
Thank you so much for your comments and suggestions, this is really encouraging <3 And yes don't hesitate to follow the page to get news from the project!
A-maz-ing, from ui to design to gameplay, this is a must buy for me, i'd pay $30 for a full version any time (to kill time during the next lockdown). Good job, it truly is an amazing game you guys made.
Thank you so much for your comment, it is really appreciated <3 Very happy to know that our prototype can be envisioned as a full game by our playtesters, thank you for your support!
Le francais que je parle est assez...mal? Oui? (Je suis americain--mais j'ai
étudié la langue en...uh...école haut? (Non.) "High school".) Alors, je maitenant going to switch to Anglais, and hopefully either your English is better than my French, or Google Translate will get the meaning across.
At any rate: this is fantastic! (I realize "fantastique" is a literal description of the genre, but it's also the English sense of "really, really good".) The graphics are terrific, I love the characters (Azincourt! Je veux un chat ailé!) and their personalities, and it's a great introduction to the universe and the mechanics. Hope to see more of it!
Thank you so much for your comment!! It is really appreciated, thank you for playing even with the language barrier <3 We also hope to show you more in the future, we are now collecting feedback to see if this is a project we can continue :) Anyway thanks for your support!
please continue this game is way better then the state some games get forced to fly on, just needs some translation and player base and it could really get going.
well i figured it out some what its kind of like a cross between solitare and some other card game dungeons
Thank you very much for your comment! We understand it is complicated with the language barrier, your analysis of the gameplay is quite accurate though! Thank you for your support :)
its actually fun and i can guess somethings but i would say its unbeatable till i can actually read it as some of the cards do things i dont fully understand and i get stuck,plus i can't read the story. its a sold 3 stars but rating it would be wrong till i can fully experience the game, hope to see a translation soon, it looks amazing and seams interesting.
welp just to spite me the game gave me 2 easy wins in a row >.<
well i guess i wait till it gets a english translation...
looks amazing saidly my french is none existent for text...